Video Game Review: Behind the Frame: The Finest Scenery
Behind the Frame: The Finest Scenery feels out of place on a game review such as this. With its Studio Ghibli-esque art style and plentiful flashbacks and cutscenes, Behind the Frame plays almost like an interactive short film. The story is told through thoughts of the main character as she goes through her daily life working on an art piece to get into an art exhibition and wondering about the old man next door. Through a series of simple connected puzzles, what at first appear to be coincidences soon expand further into the story as the main character finds more colors of paint to finish her art piece and unravel the story of her neighbor.
The game, although I hesitate calling it that, points out the monotony of life all the while making it seem somewhat blissful and satisfying nonetheless. It’s hard to complain about such a wonderful game, with excellent music and sounds, stunning visuals, and a simple but sweet story that allows each person to interpret it differently. It is one of the most immersive and fulfilling gaming experiences in recent memory. My only quarrel with it is the length, only taking me an hour and a half to finish. Behind the Frame: the Finest Scenery is a wonderful game that I cant recommend enough.
Behind the Frame: The Finest Scenery was developed by Silver Lining Studio and was released on August 21, 2021. Currently it is available on PC through Steam, GOG, and a few other miscellaneous sites. It is also available as a mobile app on Apple and through the Google play store with plans to expand onto the Nintendo Switch and PS4. It can be purchased for $5-$10 depending on the platform.
Hutch Reumann is a Senior who has been on the Verbatim staff since his Freshman year. Although he previously wrote about video games that excited him,...